I’ve just released cocos2d for iPhone v0.5.2.
Changelog:
- All: assign [super init] to self (issue #61)
- Documentation: Add AUTHORS file with the cocos2d’s contributors (issue #62)
- CocosNode: added tags (getByTag, removeByTag) (issue #52)
- CocosNode: fixed big memory leak (issue #67)
- Director: able to remove event enabled nodes (issue #56)
- Director: can be hidden / unhidden (issue #55)
- License: Explicit paragraphs that allows cocos2d + closed source projects (issue #57)
- MenuItemImage: able to modify inner sprites (issue #58)
- OpenGLSupport: added PowerVR Texture Compression (PVRTC) format support (issue #66)
- Transitions: don’t flicker (issue #60)
Download: cocos2d-iphone-0.5.2.tar.gz
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