Monthly Archive for October, 2010

LevelSVG 2.8 released

LevelSVG v2.8 (2010-10-29) has just been released.
Highlights:
  • Hero is able to climb ladders

Full Changelog:

  • [NEW] BodyNode: Ladder. Added new body node
  • [NEW] BodyNode: Hero. Knows how to use the ladder
  • [NEW] BodyNode: Hero: Added onGameOver callback. When the game is over, the Hero stops moving
  • [NEW] Levels: Level3 includes a background image
  • [NEW] Levels: Level4 and Level6 contains some Ladder objects
  • [NEW] Levels: Level5 has a teleport object
  • [NEW] Levels: Supports invisible objects
  • [FIX] BodyNode: All BodyNodes use the “_” suffix for the ivars
  • [FIX] BodyNode: Portal objects can teleport compound objects like HeroCar
  • [FIX] Bullet: bullet is not affected by gravity
  • [FIX] Bullet: is removed by GameNode#removeB2Body
  • [FIX] Xcode: added icons for RetinaDisplay, iPad and spotlight
  • [3RD] cocos2d: using cocos2d v0.99.5-rc0 + updates
You can download the manual from here:

If you have bought LevelSVG, you should have received an email with the download link. If you have not yet received it, please let me know and I’ll be happy to send it to you. Thanks.

Sapus Tongue 3.1 with Game Center support

Sapus Tongue 3.1 has been released.

Highlights:

  • NEW: Game Center Support
  • IMPROVED iAd Support

Changelog from v3.0:

  • [NEW] Game Center: Added support for Game Center’s logic
  • [NEW] Game Center: Shows Game Center’s achievements
  • [NEW] Game Center: Runtime notifications are displayed using CCNotifications
  • [FIX] All: ivars uses the “_” suffix. “ivarName” -> “ivarName_”
  • [FIX] All: Only load the “sapus-buttons.plist” SpriteFrames at init time.
  • [FIX] AppDelegate: Moved the Score Managemente code from AppDelegate into ScoreManager
  • [FIX] iAd: Works on iOS 4.1. Removed iAd logic from MainMenu. Added into RootViewController
  • [FIX] InstructionsNode: Sapus uses the accelerometer.
  • [FIX] InstructionsNode: Hide the status bar after playing a video
  • [FIX] Xcode: iPad version uses Base SDK 4.1. Target family & OS deploy is: iPad 3.2
  • [3RD] cocos2d: Using cocos2d v0.99.5-beta3 + bug fixes
  • [3RD] Chipmunk: Using Chipmunk v5.3.2
  • [3RD] CCNotifications: Added CCNotifications to notify Achievements

To order or renew Sapus Tongue source code, please visit this page: Sapus Tongue Source Code page

If you have bought the Premium or Updates source code package, you should have received an email with the download link. If you have not yet received it, please let me know and I’ll be happy to send it to you. Thanks.