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	<title>Sapus Media &#187; Sapus Tongue</title>
	<atom:link href="http://www.sapusmedia.com/category/sapus-tongue/feed/" rel="self" type="application/rss+xml" />
	<link>http://www.sapusmedia.com</link>
	<description>Professional tools for iOS game developers</description>
	<lastBuildDate>Tue, 31 Aug 2010 20:27:42 +0000</lastBuildDate>
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		<item>
		<title>Sapus Tongue 3.0 released. Includes iPhone, iPad and Mac versions!</title>
		<link>http://www.sapusmedia.com/2010/08/sapus-tongue-3-0-released-includes-ipad-and-mac-versions/?utm_source=rss&amp;utm_medium=rss&amp;utm_campaign=sapus-tongue-3-0-released-includes-ipad-and-mac-versions</link>
		<comments>http://www.sapusmedia.com/2010/08/sapus-tongue-3-0-released-includes-ipad-and-mac-versions/#comments</comments>
		<pubDate>Tue, 31 Aug 2010 19:41:36 +0000</pubDate>
		<dc:creator>riq</dc:creator>
				<category><![CDATA[Sapus Tongue]]></category>
		<category><![CDATA[source code]]></category>

		<guid isPermaLink="false">http://www.sapusmedia.com/?p=499</guid>
		<description><![CDATA[Sapus Tongue 3.0 has been released. Highlights: NEW: Sapus Tongue works for Mac too NEW: Finished iPad version Sapus Tongue 3.0 supports 4 different targets/configurations, all of them sharing the same the source code. Supported targets/configurations: iPhone / iPod Touch (AppStore $0.99) iPhone / iPod Touch Lite: uses iAd ads (AppStore $Free) iPad version (AppStore [...]]]></description>
			<content:encoded><![CDATA[<p><img class="alignnone" title="Sapus Tongue Mac" src="http://lh4.ggpht.com/_7Tp7oCOlWFE/THwzz7O4bsI/AAAAAAAAbqU/YBZHVY_HsWk/s288/Screen%20shot%202010-08-30%20at%207.38.49%20PM.png" alt="Sapus Tongue mac" width="288" height="230" /><img class="alignnone" title="Sapus Tongue Mac" src="http://lh3.ggpht.com/_7Tp7oCOlWFE/THwz3iJ85-I/AAAAAAAAbqc/ATN3HBA7zc0/s288/Screen%20shot%202010-08-30%20at%207.38.59%20PM.png" alt="Sapus Tongue Mac" width="288" height="230" /></p>
<p>Sapus Tongue 3.0 has been released.</p>
<p><strong>Highlights</strong>:</p>
<ul>
<li>NEW: Sapus Tongue works for Mac too</li>
<li>NEW: Finished iPad version</li>
</ul>
<p>Sapus Tongue 3.0 supports<strong> 4 different targets/configurations</strong>, all of them <strong>sharing the same the source code</strong>.<br />
Supported targets/configurations:</p>
<ul>
<li>iPhone / iPod Touch (<a href="http://itunes.apple.com/us/app/sapus-tongue/id295078769?mt=8">AppStore $0.99</a>)</li>
<li>iPhone / iPod Touch Lite: uses iAd ads (<a href="http://itunes.apple.com/us/app/sapus-tongue-lite/id297219162?mt=8">AppStore $Free</a>)</li>
<li>iPad version (<a href="http://itunes.apple.com/us/app/sapus-tongue-hd/id385662125?mt=8">AppStore $Free</a>)</li>
<li>Mac version (<a href="http://www.sapusmedia.com/download/Sapus%20Tongue.dmg">Sapus Tongue.dmg</a>)</li>
</ul>
<p><strong>Changelog from v2.3:</strong></p>
<ul>
<li>[NEW] Mac Version: Works on Mac. Differences between Mac and iOS:
<ul>
<li>Mac: Pause shows a modal window instead of an Alert</li>
<li>Mac: Only local scores are supported</li>
<li>Mac: InstructionsNode: Instructions Video is not shown</li>
<li>It reuses all the the cocos2d code.</li>
<li>The UIKit specific code, was rewritten using Cocoa specific code.</li>
</ul>
</li>
<li>[NEW] GameHUD: Splitted in 3 files: HUD, HUDPaused and HUDSaveScore. Easier to maintain.</li>
<li>[FIX] GameNode: Accelerometer works correctly in any orientation</li>
<li>[FIX] GameNode: Sprite is in the main loop, not a &#8220;draw&#8221; time.</li>
<li>[FIX] InstructionsNode: it looks nice on iPad. Simplified code, easier to maintain.</li>
<li>[FIX] RootViewController: Supports hi-res.</li>
<li>[FIX] Xcode: SapusTongue-iPad renamed to SapusTongue HD</li>
<li>[FIX] Xcode: objects separated in 4 groups: Scenes, GameHUD, Helper Nodes, Platform Nodes</li>
<li>[3RD] cocosLive: fixed parsing error when posting scores</li>
<li>[3RD] cocos2d: udpated to v0.99.5-beta2</li>
</ul>
<p>To <strong>order</strong> or <strong>renew</strong> Sapus Tongue source code, please visit this page: <a href="http://www.sapusmedia.com/sources/">Sapus Tongue Source Code page</a></p>
<p>If you have bought the <a href="http://www.sapusmedia.com/sources">Premium</a> or <a href="http://www.sapusmedia.com/sources">Updates</a> source code package, you should have received an email with the download link. If you have not yet received it, please let me know and I’ll be happy to send it to you. Thanks.</p>
]]></content:encoded>
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		<slash:comments>0</slash:comments>
		</item>
		<item>
		<title>Sapus Tongue v2.3 released</title>
		<link>http://www.sapusmedia.com/2010/08/sapus-tongue-v2-3-released/?utm_source=rss&amp;utm_medium=rss&amp;utm_campaign=sapus-tongue-v2-3-released</link>
		<comments>http://www.sapusmedia.com/2010/08/sapus-tongue-v2-3-released/#comments</comments>
		<pubDate>Mon, 02 Aug 2010 16:29:01 +0000</pubDate>
		<dc:creator>riq</dc:creator>
				<category><![CDATA[Sapus Tongue]]></category>

		<guid isPermaLink="false">http://www.sapusmedia.com/?p=441</guid>
		<description><![CDATA[Sapus Tongue Source Code v2.3 (2010-08-02) has been released. Highlights Added 2 ways to autorotate the screen: UIKit version and cocos2d version iPad version supports autorotate Full  Changelog [NEW] CreditsNode: Works both on iPad and iPhone [NEW] GameHUD: Displays the keyboard / text input rotated or not depending on the EAGLView rotate mode. [NEW] HighScoreNode: On [...]]]></description>
			<content:encoded><![CDATA[<div>
<div>
<div>
<div>
<p><a href="http://www.sapusmedia.com/blog/wp-content/uploads/2009/10/sapustongue_67.png"><img class="alignright" title="sapustongue_67" src="http://www.sapusmedia.com/blog/wp-content/uploads/2009/10/sapustongue_67.png" alt="" width="67" height="67" /></a>Sapus Tongue Source Code v2.3 (2010-08-02) has been released.</p>
<p><a href="http://www.sapusmedia.com/blog/wp-content/uploads/2010/08/IMG_0003.jpg"><img class="aligncenter size-medium wp-image-443" title="HiScores iPad version" src="http://www.sapusmedia.com/blog/wp-content/uploads/2010/08/IMG_0003-300x225.jpg" alt="HiScores iPad version" width="300" height="225" /></a></p>
<p><strong>Highlights</strong></p>
<ul>
<li>Added 2 ways to autorotate the screen: UIKit version and cocos2d version</li>
<li>iPad version supports autorotate</li>
</ul>
<p><strong>Full  Changelog</strong></p>
<ul>
<li>[NEW] CreditsNode: Works both on iPad and iPhone</li>
<li>[NEW] GameHUD: Displays the keyboard / text input rotated or not depending on the EAGLView rotate mode.</li>
<li>[NEW] HighScoreNode: On iPad it displays a nicer and bigger background. The UIKit view is rotated or not depending on the EAGLView rotate mode.</li>
<li>[NEW] InstructionsNode: Displays the MoviePlayer rotated or not depending on the EAGLView autorotate mode</li>
<li>[NEW] RootViewController: handles the autorotation. It can rotate the EAGLView using the &#8220;UIKit&#8221; mode or the cocos2d mode. iPad uses UIKit mode.</li>
<li>[NEW] SapusConfig.h: A file that contains the Sapus Tongue Configuration</li>
<li>[FIX] MainMenuNode: Fixed crash when Adview delegate is triggered after the AdViewController is removed</li>
<li>[FIX] All: uses the new CCSpriteBatchNode class instead of CCSpriteSheet class</li>
<li>[FIX] AppDelegate: added applicationWillTerminate callback</li>
<li>[FIX] AppDelegate: applicationDidEnterBackground &amp; Foreground: stops &amp; stars the animation</li>
<li>[3RD] cocos2d: updated to v0.99.5-beta from (2010-08-02)</li>
</ul>
<p>If you have bought the <a href="http://www.sapusmedia.com/sources">Premium</a> or <a href="http://www.sapusmedia.com/sources">Updates</a> source code package, you should have received an email with the download link. If you have not yet received it, please let me know and I’ll be happy to send it to you. Thanks.<strong> </strong></p>
</div>
</div>
</div>
</div>
]]></content:encoded>
			<wfw:commentRss>http://www.sapusmedia.com/2010/08/sapus-tongue-v2-3-released/feed/</wfw:commentRss>
		<slash:comments>0</slash:comments>
		</item>
		<item>
		<title>Sapus Tongue v2.2 released</title>
		<link>http://www.sapusmedia.com/2010/06/sapus-tongue-v2-2-released/?utm_source=rss&amp;utm_medium=rss&amp;utm_campaign=sapus-tongue-v2-2-released</link>
		<comments>http://www.sapusmedia.com/2010/06/sapus-tongue-v2-2-released/#comments</comments>
		<pubDate>Mon, 28 Jun 2010 21:08:02 +0000</pubDate>
		<dc:creator>riq</dc:creator>
				<category><![CDATA[Sapus Tongue]]></category>

		<guid isPermaLink="false">http://www.sapusmedia.com/?p=428</guid>
		<description><![CDATA[Sapus Tongue Source Code v2.2 (2010-06-28) has been released. Highlights iAd is &#8220;weak&#8221; linked. The game works on iOS &#62;= 3. If iOS &#62;= 4, only then iAd will be used iAd frame is displayed only if the ad is loaded successfully Full  Changelog [FIX] Menu: iAd is weak linked. It is only used if [...]]]></description>
			<content:encoded><![CDATA[<div>
<div>
<div>
<p><a href="http://www.sapusmedia.com/blog/wp-content/uploads/2009/10/sapustongue_67.png"><img class="alignright size-full wp-image-168" title="sapustongue_67" src="http://www.sapusmedia.com/blog/wp-content/uploads/2009/10/sapustongue_67.png" alt="" width="67" height="67" /></a>Sapus Tongue Source Code v2.2 (2010-06-28) has been released.</p>
<p><strong>Highlights</strong></p>
<ul>
<li>iAd is <em>&#8220;weak&#8221;</em> linked. The game works on iOS &gt;= 3. If iOS &gt;= 4, only then iAd will be used</li>
<li>iAd frame is displayed only if the ad is loaded successfully</li>
</ul>
<p><strong>Full  Changelog</strong></p>
</div>
<ul>
<li>[FIX] Menu: iAd is weak linked. It is only used if the device supports it.</li>
<li>[FIX] InstructionsNode: MPMoviePlayer works in iOS 3.x and 4.x.</li>
<li>[FIX] Menu: displays iAd only if the ad is loaded successfully</li>
<li>[FIX] Xcode: Deploy OS target is 3.0</li>
<li>[3RD] cocos2d: updated to v0.99.4-rc2</li>
</ul>
<div>
<p>If you have bought the <a href="http://www.sapusmedia.com/sources">Premium</a> or <a href="http://www.sapusmedia.com/sources">Updates</a> source code package, you should have received an email with the download link. If you have not yet received it, please let me know and I’ll be happy to send it to you. Thanks.</p>
</div>
</div>
</div>
]]></content:encoded>
			<wfw:commentRss>http://www.sapusmedia.com/2010/06/sapus-tongue-v2-2-released/feed/</wfw:commentRss>
		<slash:comments>0</slash:comments>
		</item>
		<item>
		<title>SapusTongue v2.1 with iAd support</title>
		<link>http://www.sapusmedia.com/2010/06/sapustongue-v2-1-with-iad-support/?utm_source=rss&amp;utm_medium=rss&amp;utm_campaign=sapustongue-v2-1-with-iad-support</link>
		<comments>http://www.sapusmedia.com/2010/06/sapustongue-v2-1-with-iad-support/#comments</comments>
		<pubDate>Wed, 16 Jun 2010 11:27:17 +0000</pubDate>
		<dc:creator>riq</dc:creator>
				<category><![CDATA[Sapus Tongue]]></category>

		<guid isPermaLink="false">http://www.sapusmedia.com/?p=419</guid>
		<description><![CDATA[Sapus Tongue Source Code v2.1 (2010-06-16) has been released. Highlights iAd support: Sapus Tongue Lite uses iAd SDK 3.2 &#38; 4.0 support: Uses new MPMoviePlayer control Scores: Added 2 categories: iPad &#38; iPhone Full  Changelog [NEW] Uses iAd (removed AdMob) in Sapus Tongue Lite [NEW] AppDelegate: implements applicationDidEnterBackground and applicationWillEnterForeground [NEW] HighScores: add 2 categories: [...]]]></description>
			<content:encoded><![CDATA[<p><img class="alignright" title="SapusTongue with iAd" src="http://lh6.ggpht.com/_7Tp7oCOlWFE/TBiznwuikjI/AAAAAAAAbX4/fmWydA7hgF8/s400/IMG_0074.PNG" alt="" width="240" height="160" /></p>
<div>
<div>
<p>Sapus Tongue Source Code v2.1 (2010-06-16) has been released.</p>
<p><strong>Highlights</strong></p>
<ul>
<li>iAd support: Sapus Tongue Lite uses iAd</li>
<li>SDK 3.2 &amp; 4.0 support: Uses new MPMoviePlayer control</li>
<li>Scores: Added 2 categories: iPad &amp; iPhone</li>
</ul>
<p><strong>Full  Changelog</strong></p>
</div>
<ul>
<li>[NEW] Uses iAd (removed AdMob) in Sapus Tongue Lite</li>
<li>[NEW] AppDelegate: implements <em>applicationDidEnterBackground</em> and <em>applicationWillEnterForeground</em></li>
<li>[NEW] HighScores: add 2 categories: iPad and iPhone.</li>
<li>[NEW] HighScores: Uses &#8220;update&#8221; score</li>
<li>[FIX] AppDelegate: initializes EAGLView using new cocos2d API</li>
<li>[FIX] MoviePlayer: Works OK in SDK 4.0 and 3.2</li>
<li>[3RD] cocos2d: updated to cocos2d v0.99.4-beta</li>
</ul>
<div>
<p>If you have bought the <a href="http://www.sapusmedia.com/sources">Premium</a> or <a href="http://www.sapusmedia.com/sources">Updates</a> source code package, you should have received an email with the download link. If you have not yet received it, please let me know and I’ll be happy to send it to you. Thanks.</p>
</div>
</div>
]]></content:encoded>
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		<slash:comments>0</slash:comments>
		</item>
		<item>
		<title>Sapus Tongue Source Code v1.9.3 released</title>
		<link>http://www.sapusmedia.com/2010/03/sapus-tongue-source-code-v1-9-3-released/?utm_source=rss&amp;utm_medium=rss&amp;utm_campaign=sapus-tongue-source-code-v1-9-3-released</link>
		<comments>http://www.sapusmedia.com/2010/03/sapus-tongue-source-code-v1-9-3-released/#comments</comments>
		<pubDate>Wed, 10 Mar 2010 15:22:25 +0000</pubDate>
		<dc:creator>riq</dc:creator>
				<category><![CDATA[Sapus Tongue]]></category>
		<category><![CDATA[ipad]]></category>
		<category><![CDATA[source code]]></category>

		<guid isPermaLink="false">http://www.sapusmedia.com/?p=358</guid>
		<description><![CDATA[Sapus Tongue v1.9.3 source code has been released. Highlights: Includes an alpha version for iPad Changes: Admob: Uses libAdMobNoThumb3 instead of libAdMob Admob: Uses libAdMob3 2009-11-19 AppDelegate: set window parameters before attaching the window into cocos2d [FIX] Chipmunk: uses Chipmunk v5.2 cocos2d: uses cocos2d v0.99.1-pre (SVN r1847) GameNode: uses cpArbiterGetShapes() to obtain the shapes (new [...]]]></description>
			<content:encoded><![CDATA[<p><a href="http://3.bp.blogspot.com/_7Tp7oCOlWFE/Sb6-98GbBvI/AAAAAAAAPnM/EzCD3xJ2Glg/s1600-h/Icon.png"><img id="BLOGGER_PHOTO_ID_5313894581658126066" class="alignright" style="border: 0px initial initial;" src="http://3.bp.blogspot.com/_7Tp7oCOlWFE/Sb6-98GbBvI/AAAAAAAAPnM/EzCD3xJ2Glg/s200/Icon.png" border="0" alt="" width="57" height="57" /></a>Sapus Tongue v1.9.3 source code has been released.</p>
<p><strong>Highlights</strong>:</p>
<ul>
<li>Includes an alpha version for iPad</li>
</ul>
<p><strong>Changes</strong>:</p>
<ul>
<li>Admob: Uses libAdMobNoThumb3 instead of libAdMob</li>
<li>Admob: Uses libAdMob3 2009-11-19</li>
<li>AppDelegate: set window parameters before attaching the window into cocos2d [FIX]</li>
<li>Chipmunk: uses Chipmunk v5.2</li>
<li>cocos2d: uses cocos2d v0.99.1-pre (SVN r1847)</li>
<li>GameNode: uses cpArbiterGetShapes() to obtain the shapes (new API in Chipmunk v5.2)</li>
<li>Instructions: sounds effects work after playing the video [FIX]</li>
<li>iPad: most of the code is resolution independent</li>
<li>iPad: Added some iPad resources in Resources-iPad</li>
<li>iPad: Added the Xcode &#8220;sapusTongue-iPad&#8221; target in Xcode</li>
<li>MainMenu: Uses CCRadialTransition from Menu to SelectCharNode</li>
<li>Resources: levels -&gt; Resources/tileMap. Sounds -&gt; Resources/Sounds. Images-&gt;Resources/Images</li>
<li>Xcode: Default SDK is 3.0</li>
</ul>
<p>If you have bought the <a href="http://www.sapusmedia.com/sources">Premium</a> or <a href="http://www.sapusmedia.com/sources">Updates</a> source code package, you should have received an email with the download link. If you have not yet received it, please let me know and I&#8217;ll be happy to send it to you. Thanks.</p>
<p><a href="http://www.sapusmedia.com/blog/wp-content/uploads/2010/03/Screen-shot-2010-03-10-at-11.42.59.png"><img class="alignright size-medium wp-image-359" title="Screen shot 2010-03-10 at 11.42.59" src="http://www.sapusmedia.com/blog/wp-content/uploads/2010/03/Screen-shot-2010-03-10-at-11.42.59-300x246.png" alt="" width="300" height="246" /></a><a href="http://www.sapusmedia.com/blog/wp-content/uploads/2010/03/Screen-shot-2010-03-10-at-11.43.29.png"><img class="alignleft size-medium wp-image-360" title="Screen shot 2010-03-10 at 11.43.29" src="http://www.sapusmedia.com/blog/wp-content/uploads/2010/03/Screen-shot-2010-03-10-at-11.43.29-300x246.png" alt="" width="300" height="246" /></a></p>
]]></content:encoded>
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		<slash:comments>0</slash:comments>
		</item>
		<item>
		<title>Sapus Tongue Source Code v1.9.2 released</title>
		<link>http://www.sapusmedia.com/2010/02/sapus-tongue-source-code-v1-9-2-released/?utm_source=rss&amp;utm_medium=rss&amp;utm_campaign=sapus-tongue-source-code-v1-9-2-released</link>
		<comments>http://www.sapusmedia.com/2010/02/sapus-tongue-source-code-v1-9-2-released/#comments</comments>
		<pubDate>Wed, 03 Feb 2010 17:23:41 +0000</pubDate>
		<dc:creator>riq</dc:creator>
				<category><![CDATA[Sapus Tongue]]></category>
		<category><![CDATA[cocos2d]]></category>
		<category><![CDATA[source code]]></category>

		<guid isPermaLink="false">http://www.sapusmedia.com/?p=347</guid>
		<description><![CDATA[Sapus Tongue v1.9.2 source code has been released. Changes: Buttons: buttons are loaded using CCSpriteFrameCache (faster loading times, consumes less memory) BuyNode &#38; SelectCharNode: uses CCSpriteFrameCache &#38; SpriteSheet (faster loading times, consumes less memory, faster rendering times) SapusIntroNode: reuses Default.png instead of loading a new image GameNode: using better hash values for Chipmunk Uses cocso2d [...]]]></description>
			<content:encoded><![CDATA[<p><a href="http://3.bp.blogspot.com/_7Tp7oCOlWFE/Sb6-98GbBvI/AAAAAAAAPnM/EzCD3xJ2Glg/s1600-h/Icon.png" onblur="try {parent.deselectBloggerImageGracefully();} catch(e) {}"><img id="BLOGGER_PHOTO_ID_5313894581658126066" src="http://3.bp.blogspot.com/_7Tp7oCOlWFE/Sb6-98GbBvI/AAAAAAAAPnM/EzCD3xJ2Glg/s200/Icon.png" border="0" alt="" /></a>Sapus Tongue v1.9.2 source code has been released.</p>
<p>Changes:</p>
<ul>
<li>Buttons: buttons are loaded using <em>CCSpriteFrameCache</em> (faster loading times, consumes less memory)</li>
<li><em>BuyNode</em> &amp; <em>SelectCharNode</em>: uses <em>CCSpriteFrameCache</em> &amp; <em>SpriteSheet</em> (faster loading times, consumes less memory, faster rendering times)</li>
<li>SapusIntroNode: reuses <em>Default.png</em> instead of loading a new image</li>
<li><em>GameNode</em>: using better hash values for Chipmunk</li>
<li>Uses cocso2d v0.99.0-rc + blend fix (SVN r1761)</li>
<li>Uses Chipmunk v5.1</li>
</ul>
<p>If you have bought the <a href="http://www.sapusmedia.com/sources">Premium</a> or <a href="http://www.sapusmedia.com/sources">Updates</a> source code package, you should have received an email with the download link. If you have not yet received it, please let me know and I&#8217;ll be happy to send it to you. Thanks.</p>
]]></content:encoded>
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		<slash:comments>0</slash:comments>
		</item>
		<item>
		<title>Sapus Tongue source code v1.9.1 released</title>
		<link>http://www.sapusmedia.com/2009/12/sapus-tongue-source-code-v1-9-1-released/?utm_source=rss&amp;utm_medium=rss&amp;utm_campaign=sapus-tongue-source-code-v1-9-1-released</link>
		<comments>http://www.sapusmedia.com/2009/12/sapus-tongue-source-code-v1-9-1-released/#comments</comments>
		<pubDate>Wed, 16 Dec 2009 15:30:38 +0000</pubDate>
		<dc:creator>riq</dc:creator>
				<category><![CDATA[Sapus Tongue]]></category>
		<category><![CDATA[source code]]></category>

		<guid isPermaLink="false">http://www.sapusmedia.com/?p=300</guid>
		<description><![CDATA[Sapus Tongue v1.9.1 source code has been released. Changes: Uses cocos2d v0.9.0-beta Uses new CCCrossFadeTransition from Sapus Scene to Menu Scene Uses Chipmunk 5.0 Updated code to use Chipmunk 5.0 (new joints and new collision detection callbacks) If you have bought the Premium or Updates source code package, you should have received an email with the download [...]]]></description>
			<content:encoded><![CDATA[<p><a href="http://3.bp.blogspot.com/_7Tp7oCOlWFE/Sb6-98GbBvI/AAAAAAAAPnM/EzCD3xJ2Glg/s1600-h/Icon.png" onblur="try {parent.deselectBloggerImageGracefully();} catch(e) {}"><img id="BLOGGER_PHOTO_ID_5313894581658126066" style="margin-top: 0pt; margin-right: 10px; margin-bottom: 10px; margin-left: 0pt; float: left; cursor: pointer; width: 57px; height: 57px; border: 0px initial initial;" src="http://3.bp.blogspot.com/_7Tp7oCOlWFE/Sb6-98GbBvI/AAAAAAAAPnM/EzCD3xJ2Glg/s200/Icon.png" border="0" alt="" /></a>Sapus Tongue v1.9.1 source code has been released.</p>
<p>Changes:</p>
<ul>
<li>Uses cocos2d v0.9.0-beta</li>
<li>Uses new <em>CCCrossFadeTransition</em> from Sapus Scene to Menu Scene</li>
<li>Uses Chipmunk 5.0</li>
<li>Updated code to use Chipmunk 5.0 (new joints and new collision detection callbacks)</li>
</ul>
<p>If you have bought the <a href="http://www.sapusmedia.com/sources"><span style="font-style: italic; font-weight: bold;">Premium</span></a> or <a href="http://www.sapusmedia.com/sources"><span style="font-style: italic; font-weight: bold;">Updates</span></a> source code package, you should have received an email with the download link. If you have not yet received it, please let me know and I&#8217;ll be happy to send it to you. Thanks.</p>
]]></content:encoded>
			<wfw:commentRss>http://www.sapusmedia.com/2009/12/sapus-tongue-source-code-v1-9-1-released/feed/</wfw:commentRss>
		<slash:comments>0</slash:comments>
		</item>
		<item>
		<title>Sapus Tongue source code v1.8.3 released</title>
		<link>http://www.sapusmedia.com/2009/10/sapus-tongue-source-code-v1-8-3-released/?utm_source=rss&amp;utm_medium=rss&amp;utm_campaign=sapus-tongue-source-code-v1-8-3-released</link>
		<comments>http://www.sapusmedia.com/2009/10/sapus-tongue-source-code-v1-8-3-released/#comments</comments>
		<pubDate>Tue, 20 Oct 2009 12:35:00 +0000</pubDate>
		<dc:creator>riq</dc:creator>
				<category><![CDATA[Sapus Tongue]]></category>
		<category><![CDATA[source code]]></category>

		<guid isPermaLink="false">http://174.129.192.29/?p=144</guid>
		<description><![CDATA[Sapus Tongue v1.8.3 source code released. Changes: Uses cocos2d v0.8.2 Uses Admob 2009-10-16. Includes libAdMob3 for SDK 3.0 To prevent crashes, Admob is enabled only on SDK 2.2. It can be enabled on SDK 3.0 by adding the libAdMob3 library Uses the new cocos2d logo Uses DisplayLink director on SDK >= 3.1 Uses COCOS2D_DEBUG=1 instead [...]]]></description>
			<content:encoded><![CDATA[<p><a onblur="try {parent.deselectBloggerImageGracefully();} catch(e) {}" href="http://3.bp.blogspot.com/_7Tp7oCOlWFE/Sb6-98GbBvI/AAAAAAAAPnM/EzCD3xJ2Glg/s1600-h/Icon.png"><img style="margin: 0pt 10px 10px 0pt; float: left; cursor: pointer; width: 57px; height: 57px;" src="http://3.bp.blogspot.com/_7Tp7oCOlWFE/Sb6-98GbBvI/AAAAAAAAPnM/EzCD3xJ2Glg/s200/Icon.png" alt="" id="BLOGGER_PHOTO_ID_5313894581658126066" border="0" /></a>Sapus Tongue v1.8.3 source code released.</p>
<p>Changes:
<ul>
<li>Uses cocos2d v0.8.2</li>
<li>Uses Admob 2009-10-16. Includes libAdMob3 for SDK 3.0</li>
<li>To prevent crashes, Admob is enabled only on SDK 2.2. It can be enabled on SDK 3.0 by adding the libAdMob3 library</li>
<li>Uses the new cocos2d logo</li>
<li>Uses DisplayLink director on SDK >= 3.1</li>
<li>Uses COCOS2D_DEBUG=1 instead of DEBUG=1 on debug builds to make CCLOG() works</li>
</ul>
<p>If you have bought the <a href="http://www.sapusmedia.com/sources.html"><span style="font-style: italic; font-weight: bold;">Premium</span></a> or <a href="http://www.sapusmedia.com/sources.html"><span style="font-style: italic; font-weight: bold;">Updates</span></a> source code package, you should have received an email with the download link. If you have not yet received it, please let me know and I&#8217;ll be happy to send it to you. Thanks.</p>
]]></content:encoded>
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		<slash:comments>0</slash:comments>
		</item>
		<item>
		<title>Sapus Tongue source code v1.8.2 released</title>
		<link>http://www.sapusmedia.com/2009/09/sapus-tongue-source-code-v1-8-2-released/?utm_source=rss&amp;utm_medium=rss&amp;utm_campaign=sapus-tongue-source-code-v1-8-2-released</link>
		<comments>http://www.sapusmedia.com/2009/09/sapus-tongue-source-code-v1-8-2-released/#comments</comments>
		<pubDate>Tue, 08 Sep 2009 22:42:00 +0000</pubDate>
		<dc:creator>riq</dc:creator>
				<category><![CDATA[Sapus Tongue]]></category>
		<category><![CDATA[source code]]></category>

		<guid isPermaLink="false">http://174.129.192.29/blog/?p=66</guid>
		<description><![CDATA[Sapus Tongue v1.8.2 source code released. Changes: Uses cocos2d v0.8.1 (final) Fixed leak in GameHUD#newTextField_Rounded method Fixed extra-release in GameHUD#saveCallback If you have bought the Premium or Updates source code package, you should have received an email with the download link. If you have not yet received it, please let me know and I&#8217;ll be [...]]]></description>
			<content:encoded><![CDATA[<p><a onblur="try {parent.deselectBloggerImageGracefully();} catch(e) {}" href="http://3.bp.blogspot.com/_7Tp7oCOlWFE/Sb6-98GbBvI/AAAAAAAAPnM/EzCD3xJ2Glg/s1600-h/Icon.png"><img style="margin: 0pt 10px 10px 0pt; float: left; cursor: pointer; width: 57px; height: 57px;" src="http://3.bp.blogspot.com/_7Tp7oCOlWFE/Sb6-98GbBvI/AAAAAAAAPnM/EzCD3xJ2Glg/s200/Icon.png" alt="" id="BLOGGER_PHOTO_ID_5313894581658126066" border="0" /></a>Sapus Tongue v1.8.2 source code released.</p>
<p>Changes:
<ul>
<li>Uses cocos2d v0.8.1 (final)</li>
<li>Fixed leak in <span style="font-family: courier new;">GameHUD#newTextField_Rounded</span> method</li>
<li>Fixed extra-release in <span style="font-family: courier new;">GameHUD#saveCallback</span>
</li>
</ul>
<p>If you have bought the <a href="http://www.sapusmedia.com/sources.html"><span style="font-style: italic; font-weight: bold;">Premium</span></a> or <a href="http://www.sapusmedia.com/sources.html"><span style="font-style: italic; font-weight: bold;">Updates</span></a> source code package, you should have received an email with the download link. If you have not yet received it, please let me know and I&#8217;ll be happy to send it to you. Thanks.</p>
]]></content:encoded>
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		<slash:comments>0</slash:comments>
		</item>
		<item>
		<title>Sapus Tongue source code v1.8.1 released</title>
		<link>http://www.sapusmedia.com/2009/07/sapus-tongue-source-code-v1-8-1-released/?utm_source=rss&amp;utm_medium=rss&amp;utm_campaign=sapus-tongue-source-code-v1-8-1-released</link>
		<comments>http://www.sapusmedia.com/2009/07/sapus-tongue-source-code-v1-8-1-released/#comments</comments>
		<pubDate>Tue, 28 Jul 2009 20:08:00 +0000</pubDate>
		<dc:creator>riq</dc:creator>
				<category><![CDATA[Sapus Tongue]]></category>
		<category><![CDATA[source code]]></category>

		<guid isPermaLink="false">http://174.129.192.29/blog/?p=63</guid>
		<description><![CDATA[Sapus Tongue v1.8.1 source code released. Changes: Uses cocos2d v0.8.0 (final) Added LoadingBarNode.m class It&#8217;s a simple but useful class that displays progress while the textures are being loaded Once the textures are loaded, a callback is called This class can be used like any other CocosNode object If you have bought the Premium or [...]]]></description>
			<content:encoded><![CDATA[<p><img style="float: right;" src="http://lh3.ggpht.com/_7Tp7oCOlWFE/Sm9ZxV0KJiI/AAAAAAAAXHI/9TyeHEguuYY/s288/IMG_0011_2.PNG" /></p>
<p><a onblur="try {parent.deselectBloggerImageGracefully();} catch(e) {}" href="http://3.bp.blogspot.com/_7Tp7oCOlWFE/Sb6-98GbBvI/AAAAAAAAPnM/EzCD3xJ2Glg/s1600-h/Icon.png"><img style="margin: 0pt 10px 10px 0pt; float: left; cursor: pointer; width: 57px; height: 57px;" src="http://3.bp.blogspot.com/_7Tp7oCOlWFE/Sb6-98GbBvI/AAAAAAAAPnM/EzCD3xJ2Glg/s200/Icon.png" alt="" id="BLOGGER_PHOTO_ID_5313894581658126066" border="0" /></a>Sapus Tongue v1.8.1 source code released.</p>
<p>Changes:
<ul>
<li>Uses cocos2d v0.8.0 (final)</li>
<li>Added <span style="font-family: courier new;">LoadingBarNode.m</span> class</li>
<ul>
<li>It&#8217;s a simple but useful class that displays progress while the textures are being loaded</li>
<li>Once the textures are loaded, a callback is called</li>
<li>This class can be used like any other CocosNode object</li>
</ul>
</ul>
<p>If you have bought the <a href="http://www.sapusmedia.com/sources.html"><span style="font-style: italic; font-weight: bold;">Premium</span></a> or <a href="http://www.sapusmedia.com/sources.html"><span style="font-style: italic; font-weight: bold;">Updates</span></a> source code package, you should have received an email with the download link. If you have not yet received it, please let me know and I&#8217;ll be happy to send it to you. Thanks.</p>
]]></content:encoded>
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		</item>
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</rss>
