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	<title>Comments on: cocos2d + box2d: part II</title>
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	<description>Professional tools for iOS game developers</description>
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		<title>By: Kenny</title>
		<link>http://www.sapusmedia.com/2009/08/cocos2d-box2d-part-ii/comment-page-1/#comment-82</link>
		<dc:creator>Kenny</dc:creator>
		<pubDate>Tue, 01 Sep 2009 21:29:45 +0000</pubDate>
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		<description>Got answer from cocos2d... thx.  :-)</description>
		<content:encoded><![CDATA[<p>Got answer from cocos2d&#8230; thx.  <img src='http://www.sapusmedia.com/blog/wp-includes/images/smilies/icon_smile.gif' alt=':-)' class='wp-smiley' /> </p>
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		<title>By: Kenny Sanchez</title>
		<link>http://www.sapusmedia.com/2009/08/cocos2d-box2d-part-ii/comment-page-1/#comment-81</link>
		<dc:creator>Kenny Sanchez</dc:creator>
		<pubDate>Tue, 01 Sep 2009 18:04:38 +0000</pubDate>
		<guid isPermaLink="false">http://174.129.192.29/blog/?p=65#comment-81</guid>
		<description>Hi Riq,&lt;br /&gt;&lt;br /&gt;I just want to make sure I understand.  You are working on creating 1 editor to build games??&lt;br /&gt;&lt;br /&gt;Thanks,&lt;br /&gt;&lt;br /&gt;Kenny</description>
		<content:encoded><![CDATA[<p>Hi Riq,</p>
<p>I just want to make sure I understand.  You are working on creating 1 editor to build games??</p>
<p>Thanks,</p>
<p>Kenny</p>
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		<title>By: riq</title>
		<link>http://www.sapusmedia.com/2009/08/cocos2d-box2d-part-ii/comment-page-1/#comment-80</link>
		<dc:creator>riq</dc:creator>
		<pubDate>Thu, 20 Aug 2009 23:27:18 +0000</pubDate>
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		<description>The purple that you see on the simulator are drawn using the DrawDebugData method.</description>
		<content:encoded><![CDATA[<p>The purple that you see on the simulator are drawn using the DrawDebugData method.</p>
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		<title>By: Greg</title>
		<link>http://www.sapusmedia.com/2009/08/cocos2d-box2d-part-ii/comment-page-1/#comment-79</link>
		<dc:creator>Greg</dc:creator>
		<pubDate>Fri, 14 Aug 2009 20:43:09 +0000</pubDate>
		<guid isPermaLink="false">http://174.129.192.29/blog/?p=65#comment-79</guid>
		<description>Are the purple lines around your static objects added by your editor or is that something we can do now with cocos2d or box2d?  I would like to be able to view my static bodies in such a way on my current project.</description>
		<content:encoded><![CDATA[<p>Are the purple lines around your static objects added by your editor or is that something we can do now with cocos2d or box2d?  I would like to be able to view my static bodies in such a way on my current project.</p>
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